DeepMind’s AI wants to beat humans at video game

Starcraft is a popular video game which involves building huge armies to battle against other players over a large virtual terrain. Players can’t see exactly what their opponents are up to, so they have to make decisions based on incomplete information – just like in the real world. Mastering the chaos in StarCraft will therefore have implications beyond video games: it should improve AI’s ability to deal with reality.

Demis Hassabis, cofounder of Google-owned firm DeepMind, and Jeff Dean, who leads the Google Brain project, have both hinted that StarCraft will be their next target. But winning at StarCraft is a different challenge. These popular video games involve building huge armies to battle against each other over a large virtual terrain.

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